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AI Insights · Timothy · October 2021

Top 5 Golf Games on Android in Luxembourg Q3 2021

Discover the performance of the top 5 golf games on Android in Luxembourg during Q3 2021, with insights on downloads, revenue, and active users trends.

Top 5 Golf Games on Android in Luxembourg Q3 2021

The third quarter of 2021 saw varied performance for the top 5 golf games on the Android platform in Luxembourg. Below, we analyze the weekly downloads, revenue, and active user trends for these apps, based on data from Sensor Tower.

Golf Battle

During Q3 2021, Golf Battle had a fluctuating weekly revenue, peaking at around $68 in the first week of July. The game saw a decline in revenue mid-quarter, bottoming out at $0 for two consecutive weeks in August, before slightly recovering to $42 by the end of September. Weekly downloads ranged between 29K and 47K, with no significant spikes or drops. The game maintained a relatively stable number of weekly active users, starting at 541 and gradually decreasing to 454 by the end of the quarter.

Golf Rival - Multiplayer Game

Golf Rival - Multiplayer Game experienced its highest weekly revenue in early July with $165, followed by a general downward trend, closing the quarter at $35. Weekly downloads saw a modest peak at 33K in early August, while the number of active users showed minor fluctuations, starting at 95 and ending at 89.

Mini Golf 3D Multiplayer Rival

Mini Golf 3D Multiplayer Rival had a steady but low download rate, with the highest weekly downloads of 25K in the last week of September. The game had minimal active user data, only recorded for the last two weeks of the quarter, showing a slight increase from 29 to 31.

Golf King - World Tour

Golf King - World Tour's performance was relatively stable but modest. Weekly downloads fluctuated between 2K and 16K, with no recorded revenue for the entire quarter. Active users showed a slight decline from 73 to 48 over the three months.

Idle Golf Club Manager Tycoon

Idle Golf Club Manager Tycoon, released in mid-July, had an initial revenue peak of $32 in late July, after which no further revenue was recorded. Weekly downloads were highest in late July at 15K but dwindled to 0 by the end of September. The game had a brief record of 21 active users in early August.

These insights are derived from Sensor Tower's comprehensive data. For more detailed analysis and trends, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021